project-image

Chainmonsters

Created by Maximilian Weber

Massively Multiplayer monster catching jRPG

Latest Updates from Our Project:

Digital rewards fullfillment (OPTIONAL)
over 3 years ago – Mon, Jan 11, 2021 at 12:34:30 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.

Happy Holidays - December 2020 Update
over 3 years ago – Wed, Dec 23, 2020 at 10:19:27 PM

A huge thank you from all of us at B-Side Games and we are now leaving for the holidays and will be back in January with our regular development schedule.

In January we start off by going through our new and updated development roadmap, what we have in store for our first playable Alpha and what else to expect from 2021!

In order to keep our promise of a fully open and transparent development process, we will give you all the tools and knowledge on how to participate along the journey so that we can create the best possible game experience together.

Thanks for an amazing end of 2020 and happy holidays!

Surveys, Stretch-Goals, NFTs and development-streams!
over 3 years ago – Tue, Dec 08, 2020 at 04:44:12 PM

Hello everyone! 

We have received the final backer data from Kickstarter and are sending out a first backer-survey later today/tomorrow! All you will need to tell us is your Discord username for claiming access to backer-only channels and to answer an additional question related to your game account (if existing already). The sooner everyone can respond to those the better so keep an eye on your email inbox!

At the moment we are working hard with our partner BackerKit to finalise setting up the pre-order/addon-store which we expect to go live early next year - once our shipping/distributing partner is ready. Then you can add/edit your shipping address and do further customization as required.

Founder Token Distribution

The Founder Token is a special reward that is given to the top 100 contributors to the campaign and we can share some stats on that.

The average top 100 pledges to be eligible is 863 EUR - the median is 350 EUR - the lowest pledge eligible based on time of backing was  60 EUR - you can see the full breakdown of anonymous pledges and stats here.

Digital Rewards (NFT) distribution

In regards to the digital rewards - and especially the NFTs - we are currently deploying our smart contracts to Flow and verifying them on testnet and will have finished this process this week. For those looking to trade those items with another player, our partnerVIV3 is transitioning to mainnet already and will be supported on day 1 - they are currently scheduled for next week and we hope to be ready by then too.

If you are into this technical stuff then feel free to take a look at our Github: https://github.com/bsidegames/chainmonsters-smart-contracts

Progress on Development, team and everything else

As promised in our campaign we will keep you all on track regarding development progress, updates and everything else going on and there will be two major sources for that.

1. Kickstarter + Company Blog

Once a month there will be a huge blog post coming out on Kickstarter itself plus a copy on our Company website (https://bsidegames.com) which summarises the current month, important events and all progress made towards the game.

2. Discord

Starting with the upcoming Closed Alpha launch (early 2021) this will be your weekly and daily source of updates and news through various channels. We want to integrate you into the development processes as much as possible so you not only get access to the "stable" builds but also you will be able to opt-in to our more experimental testing branches anytime - those might not be as stable and online 24/7 but you will literally be kept up to date with our daily internal builds(!).

Chat with some members of the team about upcoming features, submit ideas and report bugs on the fly.

Discord is going to be your main source of communication.

Join us HERE if you haven't already!

Game System Upgrades

As you may know, the demo during Kickstarter was running on a pretty outdated version of the game since we had to finalize it many months in advance prior.

One of the biggest changes to our systems we are doing at the moment is upgrading to a much faster and distributed multiplayer server thanks to Max, our server engineer (not "me", Max Weber) and our new partnership with Unity and their Enterprise-grade Multiplay technology.

In terms of visual fidelity we are doing internal testing with a new Day/night and lighting engine that *should* improve the visual quality of our levels dramatically - this kind of system is always difficule to pull off but our current workflows are looking promising!

We are also transitioning our player characters, NPCs and Chainmons into 3D models that can be customized any way you like. Using a custom shader they fit right into the beautiful pixel-art world so we keep the art style the way we promised - BUT - we gain access to advanced solutions for e.g. customization, battle animations and an easier workflow for e.g. cutscenes, dialogues etc.


Closed Alpha launch, schedule and Flow integration

We are currently working hard on wrapping up Pre-Production on the game to transition into Full Production and thus Closed Alpha in January/February of 2021.

That means right now we are onboarding new team members, optimizing workflows, adjusting the visuals and game elements based on feedback and updating our core systems. This process has been going on for about 6 months already and the more time we spend on here the easier it is in the future to push out a continuous stream of game updates, content and exciting new features.

That being said, we are currently on track to launch the first Closed Alpha build on Steam, iOS and Android in our promised timeframe but we will let you know ASAP in case something is going to delay this or if we have to re-schedule a specific game element.

Dev Stream

Our first official development stream will be next week (exact day/time TBD) hosted by Max on his Twitch where you can take an early look into how the new day/night system is supposed to look like and diving into some advanced blockchain concepts to be explored in the next few months! 

Fan Art Contest Winners!
over 3 years ago – Fri, Nov 27, 2020 at 03:05:19 PM

Hi everyone! Thank you all again for an amazing Kickstarter! We did not really take any time off after the campaign since we were busy launching our late-pledge store on https://playchainmonsters.com/store for anyone who missed the campaign - but these tiers and pricing will only be available for a limited time. 

Also we haven't received the final Kickstarter details yet so we could not send out surveys yet but we expect to receive the final pledge sum/data from Kickstarter next week!


Before we announce the winners, we want to thank each and every person that participated in the Fan Art Contest! We hope you had a great time making your submissions and we loved every single one of them!

We thought hard and long about each of these and it was a difficult decision since so many great artists participated! But finally we came to a decision!

We could not decide between two of the submissions so we have two (2!) 3rd places!


Fan Art Contest Winners!

1st Place | @vere_lind

https://twitter.com/vere_lind
https://twitter.com/vere_lind
https://twitter.com/vere_lind

2nd Place | @vikar165

https://twitter.com/vikar165

3rd Place | @IWillGuideThee

https://twitter.com/IWillGuideThee

3rd Place | Bisloba

Bisloba

Thank you all for an awesome campaign! ❤️
over 3 years ago – Sat, Nov 21, 2020 at 12:41:22 AM

In total, 714 backers pledged €108,765 (ca $130.000 USD) making the project 1087% funded! We want to thank each and every one of you for helping make Chainmonsters a reality! We can't express how grateful we are for your support, it means the world to us!


PS - We will post another update next week announcing the Fan Art Contest winners. We just need a bit of a breather :)

Not only can we release Chainmonsters, but we can now do a lot more thanks to you all making sure we crushed every single one of these stretch goals! 

The remaining 2 stretch goals are still on the horizon especially since we just launched our post-KS store!

https://playchainmonsters.com/store/

Every purchase and pledge still goes towards our goals! For a limited time you can still back all remaining tiers for the original price using credit card or alternative payment methods!